* wip

* wip

* wip

* wip

* Update game.setting.vue

* wip

* wip

* Update game.setting.vue

* wip

* Update game.board.vue

* wip

* Update sidebar.ts
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syuilo 2020-10-27 18:11:41 +09:00 committed by GitHub
parent 6f34c74027
commit 6258ce75b7
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GPG key ID: 4AEE18F83AFDEB23
18 changed files with 1286 additions and 66 deletions

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@ -412,6 +412,7 @@ noMessagesYet: "まだチャットはありません"
newMessageExists: "新しいメッセージがあります"
onlyOneFileCanBeAttached: "メッセージに添付できるファイルはひとつです"
signinRequired: "ログインしてください"
invitations: "招待"
invitationCode: "招待コード"
checking: "確認しています"
available: "利用できます"
@ -598,6 +599,42 @@ openInSideView: "サイドビューで開く"
defaultNavigationBehaviour: "デフォルトのナビゲーション"
editTheseSettingsMayBreakAccount: "これらの設定を編集するとアカウントが破損する可能性があります。"
instanceTicker: "ノートのインスタンス情報"
waitingFor: "{x}を待っています"
random: "ランダム"
_reversi:
reversi: "リバーシ"
gameSettings: "対局の設定"
chooseBoard: "ボードを選択"
blackOrWhite: "先行/後攻"
blackIs: "{name}が黒(先行)"
rules: "ルール"
botSettings: "Botのオプション"
thisGameIsStartedSoon: "対局は数秒後に開始されます"
waitingForOther: "相手の準備が完了するのを待っています"
waitingForMe: "あなたの準備が完了するのを待っています"
waitingBoth: "準備してください"
ready: "準備完了"
cancelReady: "準備を再開"
opponentTurn: "相手のターンです"
myTurn: "あなたのターンです"
turnOf: "{name}のターンです"
pastTurnOf: "{name}のターン"
surrender: "投了"
surrendered: "投了により"
drawn: "引き分け"
won: "{name}の勝ち"
black: "黒"
white: "白"
total: "合計"
turnCount: "{count}ターン目"
myGames: "自分の対局"
allGames: "みんなの対局"
ended: "終了"
playing: "対局中"
isLlotheo: "石の少ない方が勝ち(ロセオ)"
loopedMap: "ループマップ"
canPutEverywhere: "どこでも置けるモード"
_instanceTicker:
none: "表示しない"

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@ -185,7 +185,7 @@ export default defineComponent({
transition: color 0.2s ease;
&:hover {
color: var(--textHighlighted);
color: var(--fgHighlighted);
transition: color 0s;
}

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@ -20,7 +20,7 @@
<header>
<MkA v-if="notification.user" class="name" :to="userPage(notification.user)" v-user-preview="notification.user.id"><MkUserName :user="notification.user"/></MkA>
<span v-else>{{ notification.header }}</span>
<MkTime :time="notification.createdAt" v-if="withTime"/>
<MkTime :time="notification.createdAt" v-if="withTime" class="time"/>
</header>
<MkA v-if="notification.type === 'reaction'" class="text" :to="notePage(notification.note)" :title="getNoteSummary(notification.note)">
<Fa :icon="faQuoteLeft"/>
@ -260,7 +260,7 @@ export default defineComponent({
overflow: hidden;
}
> .mk-time {
> .time {
margin-left: auto;
font-size: 0.9em;
}

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@ -1,5 +1,5 @@
<template>
<time class="mk-time" :title="absolute">
<time :title="absolute">
<template v-if="mode == 'relative'">{{ relative }}</template>
<template v-else-if="mode == 'absolute'">{{ absolute }}</template>
<template v-else-if="mode == 'detail'">{{ absolute }} ({{ relative }})</template>

View file

@ -52,6 +52,7 @@ export default defineComponent({
position: relative;
display: inline-block;
margin: 16px 32px 0 0;
text-align: left;
cursor: pointer;
transition: all 0.3s;

View file

@ -96,7 +96,7 @@ export default defineComponent({
margin: 0;
line-height: 16px;
font-size: 0.8em;
color: var(--text);
color: var(--fg);
opacity: 0.7;
}
}
@ -125,7 +125,7 @@ export default defineComponent({
> p {
margin: 0;
font-size: 0.7em;
color: var(--text);
color: var(--fg);
}
> span {

View file

@ -151,7 +151,7 @@ export default defineComponent({
margin: 0;
line-height: 16px;
font-size: 0.8em;
color: var(--text);
color: var(--fg);
opacity: 0.7;
}
}
@ -159,7 +159,7 @@ export default defineComponent({
> .description {
padding: 0 16px;
font-size: 0.8em;
color: var(--text);
color: var(--fg);
}
> .status {
@ -172,7 +172,7 @@ export default defineComponent({
> p {
margin: 0;
font-size: 0.7em;
color: var(--text);
color: var(--fg);
}
> span {

View file

@ -10,7 +10,7 @@ import { resolve } from '@/router';
const ua = navigator.userAgent.toLowerCase();
export const isMobile = /mobile|iphone|ipad|android/.test(ua);
export const stream = new Stream();
export const stream = markRaw(new Stream());
export const pendingApiRequestsCount = ref(0);

View file

@ -15,12 +15,12 @@
<MkAvatar class="avatar" :user="message.groupId ? message.user : isMe(message) ? message.recipient : message.user"/>
<header v-if="message.groupId">
<span class="name">{{ message.group.name }}</span>
<MkTime :time="message.createdAt"/>
<MkTime :time="message.createdAt" class="time"/>
</header>
<header v-else>
<span class="name"><MkUserName :user="isMe(message) ? message.recipient : message.user"/></span>
<span class="username">@{{ acct(isMe(message) ? message.recipient : message.user) }}</span>
<MkTime :time="message.createdAt"/>
<MkTime :time="message.createdAt" class="time"/>
</header>
<div class="body">
<p class="text"><span class="me" v-if="isMe(message)">{{ $t('you') }}:</span>{{ message.text }}</p>
@ -50,8 +50,6 @@ export default defineComponent({
MkButton
},
inject: ['navHook'],
data() {
return {
INFO: {
@ -245,7 +243,7 @@ export default defineComponent({
margin: 0 8px;
}
> .mk-time {
> .time {
margin: 0 0 0 auto;
}
}

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@ -0,0 +1,472 @@
<template>
<div class="xqnhankfuuilcwvhgsopeqncafzsquya">
<header><b><MkA :to="userPage(blackUser)"><MkUserName :user="blackUser"/></MkA></b>({{ $t('_reversi.black') }}) vs <b><MkA :to="userPage(whiteUser)"><MkUserName :user="whiteUser"/></MkA></b>({{ $t('_reversi.white') }})</header>
<div style="overflow: hidden; line-height: 28px;">
<p class="turn" v-if="!iAmPlayer && !game.isEnded">
<Mfm :key="'turn:' + turnUser().name" :text="$t('_reversi.turnOf', { name: turnUser().name })" :plain="true" :custom-emojis="turnUser().emojis"/>
<MkEllipsis/>
</p>
<p class="turn" v-if="logPos != logs.length">
<Mfm :key="'past-turn-of:' + turnUser().name" :text="$t('_reversi.pastTurnOf', { name: turnUser().name })" :plain="true" :custom-emojis="turnUser().emojis"/>
</p>
<p class="turn1" v-if="iAmPlayer && !game.isEnded && !isMyTurn()">{{ $t('_reversi.opponentTurn') }}<MkEllipsis/></p>
<p class="turn2" v-if="iAmPlayer && !game.isEnded && isMyTurn()" style="animation: anime-tada 1s linear infinite both;">{{ $t('_reversi.myTurn') }}</p>
<p class="result" v-if="game.isEnded && logPos == logs.length">
<template v-if="game.winner">
<Mfm :key="'won'" :text="$t('_reversi.won', { name: game.winner.name })" :plain="true" :custom-emojis="game.winner.emojis"/>
<span v-if="game.surrendered != null"> ({{ $t('_reversi.surrendered') }})</span>
</template>
<template v-else>{{ $t('_reversi.drawn') }}</template>
</p>
</div>
<div class="board">
<div class="labels-x" v-if="$store.state.settings.gamesReversiShowBoardLabels">
<span v-for="i in game.map[0].length">{{ String.fromCharCode(64 + i) }}</span>
</div>
<div class="flex">
<div class="labels-y" v-if="$store.state.settings.gamesReversiShowBoardLabels">
<div v-for="i in game.map.length">{{ i }}</div>
</div>
<div class="cells" :style="cellsStyle">
<div v-for="(stone, i) in o.board"
:class="{ empty: stone == null, none: o.map[i] == 'null', isEnded: game.isEnded, myTurn: !game.isEnded && isMyTurn(), can: turnUser() ? o.canPut(turnUser().id == blackUser.id, i) : null, prev: o.prevPos == i }"
@click="set(i)"
:title="`${String.fromCharCode(65 + o.transformPosToXy(i)[0])}${o.transformPosToXy(i)[1] + 1}`"
>
<template v-if="$store.state.settings.gamesReversiUseAvatarStones || true">
<img v-if="stone === true" :src="blackUser.avatarUrl" alt="black">
<img v-if="stone === false" :src="whiteUser.avatarUrl" alt="white">
</template>
<template v-else>
<fa v-if="stone === true" :icon="fasCircle"/>
<fa v-if="stone === false" :icon="farCircle"/>
</template>
</div>
</div>
<div class="labels-y" v-if="$store.state.settings.gamesReversiShowBoardLabels">
<div v-for="i in game.map.length">{{ i }}</div>
</div>
</div>
<div class="labels-x" v-if="$store.state.settings.gamesReversiShowBoardLabels">
<span v-for="i in game.map[0].length">{{ String.fromCharCode(64 + i) }}</span>
</div>
</div>
<p class="status"><b>{{ $t('_reversi.turnCount', { count: logPos }) }}</b> {{ $t('_reversi.black') }}:{{ o.blackCount }} {{ $t('_reversi.white') }}:{{ o.whiteCount }} {{ $t('_reversi.total') }}:{{ o.blackCount + o.whiteCount }}</p>
<div class="actions" v-if="!game.isEnded && iAmPlayer">
<MkButton @click="surrender">{{ $t('_reversi.surrender') }}</MkButton>
</div>
<div class="player" v-if="game.isEnded">
<span>{{ logPos }} / {{ logs.length }}</span>
<!-- TODO <ui-horizon-group> -->
<MkButton @click="logPos = 0" :disabled="logPos == 0"><fa :icon="faAngleDoubleLeft"/></MkButton>
<MkButton @click="logPos--" :disabled="logPos == 0"><fa :icon="faAngleLeft"/></MkButton>
<MkButton @click="logPos++" :disabled="logPos == logs.length"><fa :icon="faAngleRight"/></MkButton>
<MkButton @click="logPos = logs.length" :disabled="logPos == logs.length"><fa :icon="faAngleDoubleRight"/></MkButton>
<!-- TODO </ui-horizon-group> -->
</div>
<div class="info">
<p v-if="game.isLlotheo">{{ $t('_reversi.isLlotheo') }}</p>
<p v-if="game.loopedBoard">{{ $t('_reversi.loopedMap') }}</p>
<p v-if="game.canPutEverywhere">{{ $t('_reversi.canPutEverywhere') }}</p>
</div>
</div>
</template>
<script lang="ts">
import { defineComponent } from 'vue';
import { faAngleDoubleLeft, faAngleLeft, faAngleRight, faAngleDoubleRight } from '@fortawesome/free-solid-svg-icons';
import { faCircle as fasCircle } from '@fortawesome/free-solid-svg-icons';
import { faCircle as farCircle } from '@fortawesome/free-regular-svg-icons';
import * as CRC32 from 'crc-32';
import Reversi, { Color } from '../../../games/reversi/core';
import { url } from '@/config';
import MkButton from '@/components/ui/button.vue';
import { userPage } from '@/filters/user';
import * as os from '@/os';
export default defineComponent({
components: {
MkButton
},
props: {
initGame: {
type: Object,
require: true
},
connection: {
type: Object,
require: true
},
},
data() {
return {
game: JSON.parse(JSON.stringify(this.initGame)),
o: null as Reversi,
logs: [],
logPos: 0,
pollingClock: null,
faAngleDoubleLeft, faAngleLeft, faAngleRight, faAngleDoubleRight, fasCircle, farCircle
};
},
computed: {
iAmPlayer(): boolean {
if (!this.$store.getters.isSignedIn) return false;
return this.game.user1Id == this.$store.state.i.id || this.game.user2Id == this.$store.state.i.id;
},
myColor(): Color {
if (!this.iAmPlayer) return null;
if (this.game.user1Id == this.$store.state.i.id && this.game.black == 1) return true;
if (this.game.user2Id == this.$store.state.i.id && this.game.black == 2) return true;
return false;
},
opColor(): Color {
if (!this.iAmPlayer) return null;
return this.myColor === true ? false : true;
},
blackUser(): any {
return this.game.black == 1 ? this.game.user1 : this.game.user2;
},
whiteUser(): any {
return this.game.black == 1 ? this.game.user2 : this.game.user1;
},
cellsStyle(): any {
return {
'grid-template-rows': `repeat(${this.game.map.length}, 1fr)`,
'grid-template-columns': `repeat(${this.game.map[0].length}, 1fr)`
};
}
},
watch: {
logPos(v) {
if (!this.game.isEnded) return;
const o = new Reversi(this.game.map, {
isLlotheo: this.game.isLlotheo,
canPutEverywhere: this.game.canPutEverywhere,
loopedBoard: this.game.loopedBoard
});
for (const log of this.logs.slice(0, v)) {
o.put(log.color, log.pos);
}
this.o = o;
//this.$forceUpdate();
}
},
created() {
this.o = new Reversi(this.game.map, {
isLlotheo: this.game.isLlotheo,
canPutEverywhere: this.game.canPutEverywhere,
loopedBoard: this.game.loopedBoard
});
for (const log of this.game.logs) {
this.o.put(log.color, log.pos);
}
this.logs = this.game.logs;
this.logPos = this.logs.length;
//
if (this.game.isStarted && !this.game.isEnded) {
this.pollingClock = setInterval(() => {
if (this.game.isEnded) return;
const crc32 = CRC32.str(this.logs.map(x => x.pos.toString()).join(''));
this.connection.send('check', {
crc32: crc32
});
}, 3000);
}
},
mounted() {
this.connection.on('set', this.onSet);
this.connection.on('rescue', this.onRescue);
this.connection.on('ended', this.onEnded);
},
beforeUnmount() {
this.connection.off('set', this.onSet);
this.connection.off('rescue', this.onRescue);
this.connection.off('ended', this.onEnded);
clearInterval(this.pollingClock);
},
methods: {
userPage,
// this.o computed
turnUser(): any {
if (this.o.turn === true) {
return this.game.black == 1 ? this.game.user1 : this.game.user2;
} else if (this.o.turn === false) {
return this.game.black == 1 ? this.game.user2 : this.game.user1;
} else {
return null;
}
},
// this.o computed
isMyTurn(): boolean {
if (!this.iAmPlayer) return false;
if (this.turnUser() == null) return false;
return this.turnUser().id == this.$store.state.i.id;
},
set(pos) {
if (this.game.isEnded) return;
if (!this.iAmPlayer) return;
if (!this.isMyTurn) return;
if (!this.o.canPut(this.myColor, pos)) return;
this.o.put(this.myColor, pos);
//
if (this.$store.state.device.enableSounds) {
const sound = new Audio(`${url}/assets/reversi-put-me.mp3`);
sound.volume = this.$store.state.device.soundVolume;
sound.play();
}
this.connection.send('set', {
pos: pos
});
this.checkEnd();
this.$forceUpdate();
},
onSet(x) {
this.logs.push(x);
this.logPos++;
this.o.put(x.color, x.pos);
this.checkEnd();
this.$forceUpdate();
//
if (this.$store.state.device.enableSounds && x.color != this.myColor) {
const sound = new Audio(`${url}/assets/reversi-put-you.mp3`);
sound.volume = this.$store.state.device.soundVolume;
sound.play();
}
},
onEnded(x) {
this.game = JSON.parse(JSON.stringify(x.game));
},
checkEnd() {
this.game.isEnded = this.o.isEnded;
if (this.game.isEnded) {
if (this.o.winner === true) {
this.game.winnerId = this.game.black == 1 ? this.game.user1Id : this.game.user2Id;
this.game.winner = this.game.black == 1 ? this.game.user1 : this.game.user2;
} else if (this.o.winner === false) {
this.game.winnerId = this.game.black == 1 ? this.game.user2Id : this.game.user1Id;
this.game.winner = this.game.black == 1 ? this.game.user2 : this.game.user1;
} else {
this.game.winnerId = null;
this.game.winner = null;
}
}
},
//
onRescue(game) {
this.game = JSON.parse(JSON.stringify(game));
this.o = new Reversi(this.game.map, {
isLlotheo: this.game.isLlotheo,
canPutEverywhere: this.game.canPutEverywhere,
loopedBoard: this.game.loopedBoard
});
for (const log of this.game.logs) {
this.o.put(log.color, log.pos, true);
}
this.logs = this.game.logs;
this.logPos = this.logs.length;
this.checkEnd();
this.$forceUpdate();
},
surrender() {
os.api('games/reversi/games/surrender', {
gameId: this.game.id
});
},
}
});
</script>
<style lang="scss" scoped>
.xqnhankfuuilcwvhgsopeqncafzsquya {
text-align: center;
> .go-index {
position: absolute;
top: 0;
left: 0;
z-index: 1;
width: 42px;
height :42px;
}
> header {
padding: 8px;
border-bottom: dashed 1px var(--divider);
}
> .board {
width: calc(100% - 16px);
max-width: 500px;
margin: 0 auto;
$label-size: 16px;
$gap: 4px;
> .labels-x {
height: $label-size;
padding: 0 $label-size;
display: flex;
> * {
flex: 1;
display: flex;
align-items: center;
justify-content: center;
font-size: 0.8em;
&:first-child {
margin-left: -($gap / 2);
}
&:last-child {
margin-right: -($gap / 2);
}
}
}
> .flex {
display: flex;
> .labels-y {
width: $label-size;
display: flex;
flex-direction: column;
> * {
flex: 1;
display: flex;
align-items: center;
justify-content: center;
font-size: 12px;
&:first-child {
margin-top: -($gap / 2);
}
&:last-child {
margin-bottom: -($gap / 2);
}
}
}
> .cells {
flex: 1;
display: grid;
grid-gap: $gap;
> div {
background: transparent;
border-radius: 6px;
overflow: hidden;
* {
pointer-events: none;
user-select: none;
}
&.empty {
border: solid 2px var(--divider);
}
&.empty.can {
border-color: var(--accent);
}
&.empty.myTurn {
border-color: var(--divider);
&.can {
border-color: var(--accent);
cursor: pointer;
&:hover {
background: var(--accent);
}
}
}
&.prev {
box-shadow: 0 0 0 4px var(--accent);
}
&.isEnded {
border-color: var(--divider);
}
&.none {
border-color: transparent !important;
}
> svg, > img {
display: block;
width: 100%;
height: 100%;
}
}
}
}
}
> .status {
margin: 0;
padding: 16px 0;
}
> .actions {
padding-bottom: 16px;
}
> .player {
padding: 0 16px 32px 16px;
margin: 0 auto;
max-width: 500px;
> span {
display: inline-block;
margin: 0 8px;
min-width: 70px;
}
}
}
</style>

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@ -0,0 +1,393 @@
<template>
<div class="urbixznjwwuukfsckrwzwsqzsxornqij">
<header><b><MkUserName :user="game.user1"/></b> vs <b><MkUserName :user="game.user2"/></b></header>
<div>
<p>{{ $t('_reversi.gameSettings') }}</p>
<div class="card map _panel">
<header>
<select v-model="mapName" :placeholder="$t('_reversi.chooseBoard')" @change="onMapChange">
<option label="-Custom-" :value="mapName" v-if="mapName == '-Custom-'"/>
<option :label="$t('random')" :value="null"/>
<optgroup v-for="c in mapCategories" :key="c" :label="c">
<option v-for="m in Object.values(maps).filter(m => m.category == c)" :key="m.name" :label="m.name" :value="m.name">{{ m.name }}</option>
</optgroup>
</select>
</header>
<div>
<div class="random" v-if="game.map == null"><fa icon="dice"/></div>
<div class="board" v-else :style="{ 'grid-template-rows': `repeat(${ game.map.length }, 1fr)`, 'grid-template-columns': `repeat(${ game.map[0].length }, 1fr)` }">
<div v-for="(x, i) in game.map.join('')" :class="{ none: x == ' ' }" @click="onPixelClick(i, x)">
<fa v-if="x == 'b'" :icon="fasCircle"/>
<fa v-if="x == 'w'" :icon="farCircle"/>
</div>
</div>
</div>
</div>
<div class="card _panel">
<header>
<span>{{ $t('_reversi.blackOrWhite') }}</span>
</header>
<div>
<MkRadio v-model="game.bw" value="random" @update:modelValue="updateSettings('bw')">{{ $t('random') }}</MkRadio>
<MkRadio v-model="game.bw" :value="'1'" @update:modelValue="updateSettings('bw')">
<i18n-t keypath="_reversi.blackIs" tag="span">
<template #name>
<b><MkUserName :user="game.user1"/></b>
</template>
</i18n-t>
</MkRadio>
<MkRadio v-model="game.bw" :value="'2'" @update:modelValue="updateSettings('bw')">
<i18n-t keypath="_reversi.blackIs" tag="span">
<template #name>
<b><MkUserName :user="game.user2"/></b>
</template>
</i18n-t>
</MkRadio>
</div>
</div>
<div class="card _panel">
<header>
<span>{{ $t('_reversi.rules') }}</span>
</header>
<div>
<MkSwitch v-model:value="game.isLlotheo" @update:value="updateSettings('isLlotheo')">{{ $t('_reversi.isLlotheo') }}</MkSwitch>
<MkSwitch v-model:value="game.loopedBoard" @update:value="updateSettings('loopedBoard')">{{ $t('_reversi.loopedMap') }}</MkSwitch>
<MkSwitch v-model:value="game.canPutEverywhere" @update:value="updateSettings('canPutEverywhere')">{{ $t('_reversi.canPutEverywhere') }}</MkSwitch>
</div>
</div>
<div class="card form _panel" v-if="form">
<header>
<span>{{ $t('_reversi.botSettings') }}</span>
</header>
<div>
<template v-for="item in form">
<MkSwitch v-if="item.type == 'switch'" v-model:value="item.value" :key="item.id" @change="onChangeForm(item)">{{ item.label || item.desc || '' }}</MkSwitch>
<div class="card" v-if="item.type == 'radio'" :key="item.id">
<header>
<span>{{ item.label }}</span>
</header>
<div>
<MkRadio v-for="(r, i) in item.items" :key="item.id + ':' + i" v-model="item.value" :value="r.value" @update:modelValue="onChangeForm(item)">{{ r.label }}</MkRadio>
</div>
</div>
<div class="card" v-if="item.type == 'slider'" :key="item.id">
<header>
<span>{{ item.label }}</span>
</header>
<div>
<input type="range" :min="item.min" :max="item.max" :step="item.step || 1" v-model="item.value" @change="onChangeForm(item)"/>
</div>
</div>
<div class="card" v-if="item.type == 'textbox'" :key="item.id">
<header>
<span>{{ item.label }}</span>
</header>
<div>
<input v-model="item.value" @change="onChangeForm(item)"/>
</div>
</div>
</template>
</div>
</div>
</div>
<footer class="_acrylic">
<p class="status">
<template v-if="isAccepted && isOpAccepted">{{ $t('_reversi.thisGameIsStartedSoon') }}<MkEllipsis/></template>
<template v-if="isAccepted && !isOpAccepted">{{ $t('_reversi.waitingForOther') }}<MkEllipsis/></template>
<template v-if="!isAccepted && isOpAccepted">{{ $t('_reversi.waitingForMe') }}</template>
<template v-if="!isAccepted && !isOpAccepted">{{ $t('_reversi.waitingBoth') }}<MkEllipsis/></template>
</p>
<div class="actions">
<MkButton inline @click="exit">{{ $t('cancel') }}</MkButton>
<MkButton inline primary @click="accept" v-if="!isAccepted">{{ $t('_reversi.ready') }}</MkButton>
<MkButton inline primary @click="cancel" v-if="isAccepted">{{ $t('_reversi.cancelReady') }}</MkButton>
</div>
</footer>
</div>
</template>
<script lang="ts">
import { defineComponent } from 'vue';
import { faCircle as fasCircle } from '@fortawesome/free-solid-svg-icons';
import { faCircle as farCircle } from '@fortawesome/free-regular-svg-icons';
import * as maps from '../../../games/reversi/maps';
import MkButton from '@/components/ui/button.vue';
import MkSwitch from '@/components/ui/switch.vue';
import MkRadio from '@/components/ui/radio.vue';
export default defineComponent({
components: {
MkButton,
MkSwitch,
MkRadio,
},
props: {
initGame: {
type: Object,
require: true
},
connection: {
type: Object,
require: true
},
},
data() {
return {
game: this.initGame,
o: null,
isLlotheo: false,
mapName: maps.eighteight.name,
maps: maps,
form: null,
messages: [],
fasCircle, farCircle
};
},
computed: {
mapCategories(): string[] {
const categories = Object.values(maps).map(x => x.category);
return categories.filter((item, pos) => categories.indexOf(item) == pos);
},
isAccepted(): boolean {
if (this.game.user1Id == this.$store.state.i.id && this.game.user1Accepted) return true;
if (this.game.user2Id == this.$store.state.i.id && this.game.user2Accepted) return true;
return false;
},
isOpAccepted(): boolean {
if (this.game.user1Id != this.$store.state.i.id && this.game.user1Accepted) return true;
if (this.game.user2Id != this.$store.state.i.id && this.game.user2Accepted) return true;
return false;
}
},
created() {
this.connection.on('changeAccepts', this.onChangeAccepts);
this.connection.on('updateSettings', this.onUpdateSettings);
this.connection.on('initForm', this.onInitForm);
this.connection.on('message', this.onMessage);
if (this.game.user1Id != this.$store.state.i.id && this.game.form1) this.form = this.game.form1;
if (this.game.user2Id != this.$store.state.i.id && this.game.form2) this.form = this.game.form2;
},
beforeUnmount() {
this.connection.off('changeAccepts', this.onChangeAccepts);
this.connection.off('updateSettings', this.onUpdateSettings);
this.connection.off('initForm', this.onInitForm);
this.connection.off('message', this.onMessage);
},
methods: {
exit() {
},
accept() {
this.connection.send('accept', {});
},
cancel() {
this.connection.send('cancelAccept', {});
},
onChangeAccepts(accepts) {
this.game.user1Accepted = accepts.user1;
this.game.user2Accepted = accepts.user2;
},
updateSettings(key: string) {
this.connection.send('updateSettings', {
key: key,
value: this.game[key]
});
},
onUpdateSettings({ key, value }) {
this.game[key] = value;
if (this.game.map == null) {
this.mapName = null;
} else {
const found = Object.values(maps).find(x => x.data.join('') == this.game.map.join(''));
this.mapName = found ? found.name : '-Custom-';
}
},
onInitForm(x) {
if (x.userId == this.$store.state.i.id) return;
this.form = x.form;
},
onMessage(x) {
if (x.userId == this.$store.state.i.id) return;
this.messages.unshift(x.message);
},
onChangeForm(item) {
this.connection.send('updateForm', {
id: item.id,
value: item.value
});
},
onMapChange() {
if (this.mapName == null) {
this.game.map = null;
} else {
this.game.map = Object.values(maps).find(x => x.name == this.mapName).data;
}
this.updateSettings('map');
},
onPixelClick(pos, pixel) {
const x = pos % this.game.map[0].length;
const y = Math.floor(pos / this.game.map[0].length);
const newPixel =
pixel == ' ' ? '-' :
pixel == '-' ? 'b' :
pixel == 'b' ? 'w' :
' ';
const line = this.game.map[y].split('');
line[x] = newPixel;
this.game.map[y] = line.join('');
this.updateSettings('map');
}
}
});
</script>
<style lang="scss" scoped>
.urbixznjwwuukfsckrwzwsqzsxornqij {
text-align: center;
background: var(--bg);
> header {
padding: 8px;
border-bottom: dashed 1px #c4cdd4;
}
> div {
padding: 0 16px;
> .card {
margin: 0 auto 16px auto;
&.map {
> header {
> select {
width: 100%;
padding: 12px 14px;
background: var(--face);
border: 1px solid var(--inputBorder);
border-radius: 4px;
color: var(--fg);
cursor: pointer;
transition: border-color 0.2s cubic-bezier(0.645, 0.045, 0.355, 1);
-webkit-appearance: none;
-moz-appearance: none;
appearance: none;
&:focus,
&:active {
border-color: var(--accent);
}
}
}
> div {
> .random {
padding: 32px 0;
font-size: 64px;
color: var(--fg);
opacity: 0.7;
}
> .board {
display: grid;
grid-gap: 4px;
width: 300px;
height: 300px;
margin: 0 auto;
color: var(--fg);
> div {
background: transparent;
border: solid 2px var(--divider);
border-radius: 6px;
overflow: hidden;
cursor: pointer;
* {
pointer-events: none;
user-select: none;
width: 100%;
height: 100%;
}
&.none {
border-color: transparent;
}
}
}
}
}
&.form {
> div {
> .card + .card {
margin-top: 16px;
}
input[type='range'] {
width: 100%;
}
}
}
}
.card {
max-width: 400px;
> header {
padding: 18px 20px;
border-bottom: 1px solid var(--divider);
}
> div {
padding: 20px;
color: var(--fg);
}
}
}
> footer {
position: sticky;
bottom: 0;
padding: 16px;
border-top: solid 1px var(--divider);
> .status {
margin: 0 0 16px 0;
}
}
}
</style>

View file

@ -0,0 +1,78 @@
<template>
<div v-if="game == null"><MkLoading/></div>
<GameSetting v-else-if="!game.isStarted" :init-game="game" :connection="connection"/>
<GameBoard v-else :init-game="game" :connection="connection"/>
</template>
<script lang="ts">
import { defineComponent } from 'vue';
import GameSetting from './game.setting.vue';
import GameBoard from './game.board.vue';
import * as os from '@/os';
import { faGamepad } from '@fortawesome/free-solid-svg-icons';
export default defineComponent({
components: {
GameSetting,
GameBoard,
},
props: {
gameId: {
type: String,
required: true
},
},
data() {
return {
INFO: {
header: [{
title: this.$t('_reversi.reversi'),
icon: faGamepad
}]
},
game: null,
connection: null,
};
},
watch: {
gameId() {
this.fetch();
}
},
mounted() {
this.fetch();
},
beforeUnmount() {
if (this.connection) {
this.connection.dispose();
}
},
methods: {
fetch() {
os.api('games/reversi/games/show', {
gameId: this.gameId
}).then(game => {
this.game = game;
if (this.connection) {
this.connection.dispose();
}
this.connection = os.stream.connectToChannel('gamesReversiGame', {
gameId: this.game.id
});
this.connection.on('started', this.onStarted);
});
},
onStarted(game) {
Object.assign(this.game, game);
},
}
});
</script>

View file

@ -0,0 +1,281 @@
<template>
<div class="bgvwxkhb" v-if="!matching">
<h1>Misskey {{ $t('_reversi.reversi') }}</h1>
<div class="play">
<MkButton primary round @click="match" style="margin: var(--margin) auto 0 auto;">{{ $t('invite') }}</MkButton>
</div>
<div class="_section">
<MkFolder v-if="invitations.length > 0">
<template #header>{{ $t('invitations') }}</template>
<div class="nfcacttm">
<button class="invitation _panel _button" v-for="invitation in invitations" tabindex="-1" @click="accept(invitation)">
<MkAvatar class="avatar" :user="invitation.parent"/>
<span class="name"><b><MkUserName :user="invitation.parent"/></b></span>
<span class="username">@{{ invitation.parent.username }}</span>
<MkTime :time="invitation.createdAt" class="time"/>
</button>
</div>
</MkFolder>
<MkFolder v-if="myGames.length > 0">
<template #header>{{ $t('_reversi.myGames') }}</template>
<div class="knextgwz">
<MkA class="game _panel" v-for="g in myGames" tabindex="-1" :to="`/games/reversi/${g.id}`" :key="g.id">
<div class="players">
<MkAvatar class="avatar" :user="g.user1"/><b><MkUserName :user="g.user1"/></b> vs <b><MkUserName :user="g.user2"/></b><MkAvatar class="avatar" :user="g.user2"/>
</div>
<footer><span class="state" :class="{ playing: !g.isEnded }">{{ g.isEnded ? $t('_reversi.ended') : $t('_reversi.playing') }}</span><MkTime class="time" :time="g.createdAt"/></footer>
</MkA>
</div>
</MkFolder>
<MkFolder v-if="games.length > 0">
<template #header>{{ $t('_reversi.allGames') }}</template>
<div class="knextgwz">
<MkA class="game _panel" v-for="g in games" tabindex="-1" :to="`/games/reversi/${g.id}`" :key="g.id">
<div class="players">
<MkAvatar class="avatar" :user="g.user1"/><b><MkUserName :user="g.user1"/></b> vs <b><MkUserName :user="g.user2"/></b><MkAvatar class="avatar" :user="g.user2"/>
</div>
<footer><span class="state" :class="{ playing: !g.isEnded }">{{ g.isEnded ? $t('_reversi.ended') : $t('_reversi.playing') }}</span><MkTime class="time" :time="g.createdAt"/></footer>
</MkA>
</div>
</MkFolder>
</div>
</div>
<div class="sazhgisb" v-else>
<h1>
<i18n-t keypath="waitingFor" tag="span">
<template #x>
<b><MkUserName :user="matching"/></b>
</template>
</i18n-t>
<MkEllipsis/>
</h1>
<div class="cancel">
<MkButton inline round @click="cancel">{{ $t('cancel') }}</MkButton>
</div>
</div>
</template>
<script lang="ts">
import { defineComponent } from 'vue';
import * as os from '@/os';
import MkButton from '@/components/ui/button.vue';
import MkFolder from '@/components/ui/folder.vue';
import { faGamepad } from '@fortawesome/free-solid-svg-icons';
export default defineComponent({
components: {
MkButton, MkFolder,
},
inject: ['navHook'],
data() {
return {
INFO: {
header: [{
title: this.$t('_reversi.reversi'),
icon: faGamepad
}]
},
games: [],
gamesFetching: true,
gamesMoreFetching: false,
myGames: [],
matching: null,
invitations: [],
connection: null,
pingClock: null,
};
},
mounted() {
if (this.$store.getters.isSignedIn) {
this.connection = os.stream.useSharedConnection('gamesReversi');
this.connection.on('invited', this.onInvited);
this.connection.on('matched', this.onMatched);
this.pingClock = setInterval(() => {
if (this.matching) {
this.connection.send('ping', {
id: this.matching.id
});
}
}, 3000);
os.api('games/reversi/games', {
my: true
}).then(games => {
this.myGames = games;
});
os.api('games/reversi/invitations').then(invitations => {
this.invitations = this.invitations.concat(invitations);
});
}
os.api('games/reversi/games').then(games => {
this.games = games;
this.gamesFetching = false;
});
},
beforeUnmount() {
if (this.connection) {
this.connection.dispose();
clearInterval(this.pingClock);
}
},
methods: {
go(game) {
const url = '/games/reversi/' + game.id;
if (this.navHook) {
this.navHook(url);
} else {
this.$router.push(url);
}
},
async match() {
const user = await os.selectUser({ local: true });
if (user == null) return;
os.api('games/reversi/match', {
userId: user.id
}).then(res => {
if (res == null) {
this.matching = user;
} else {
this.go(res);
}
});
},
cancel() {
this.matching = null;
os.api('games/reversi/match/cancel');
},
accept(invitation) {
os.api('games/reversi/match', {
userId: invitation.parent.id
}).then(game => {
if (game) {
this.go(game);
}
});
},
onMatched(game) {
this.go(game);
},
onInvited(invite) {
this.invitations.unshift(invite);
}
}
});
</script>
<style lang="scss" scoped>
.bgvwxkhb {
> h1 {
margin: 0;
padding: 24px;
text-align: center;
font-size: 1.5em;
background: linear-gradient(0deg, #43c583, #438881);
color: #fff;
}
> .play {
text-align: center;
}
}
.sazhgisb {
text-align: center;
}
.nfcacttm {
> .invitation {
display: flex;
box-sizing: border-box;
width: 100%;
padding: 16px;
line-height: 32px;
text-align: left;
> .avatar {
width: 32px;
height: 32px;
margin-right: 8px;
}
> .name {
margin-right: 8px;
}
> .username {
margin-right: 8px;
opacity: 0.7;
}
> .time {
margin-left: auto;
opacity: 0.7;
}
}
}
.knextgwz {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(260px, 1fr));
grid-gap: var(--margin);
> .game {
> .players {
text-align: center;
padding: 16px;
line-height: 32px;
> .avatar {
width: 32px;
height: 32px;
&:first-child {
margin-right: 8px;
}
&:last-child {
margin-left: 8px;
}
}
}
> footer {
display: flex;
align-items: baseline;
border-top: solid 1px var(--divider);
padding: 6px 8px;
font-size: 0.9em;
> .state {
&.playing {
color: var(--accent);
}
}
> .time {
margin-left: auto;
opacity: 0.7;
}
}
}
}
</style>

View file

@ -70,6 +70,8 @@ export const router = createRouter({
{ path: '/instance/abuses', component: page('instance/abuses') },
{ path: '/notes/:note', name: 'note', component: page('note'), props: route => ({ noteId: route.params.note }) },
{ path: '/tags/:tag', component: page('tag'), props: route => ({ tag: route.params.tag }) },
{ path: '/games/reversi', component: page('reversi/index') },
{ path: '/games/reversi/:gameId', component: page('reversi/game'), props: route => ({ gameId: route.params.gameId }) },
{ path: '/api-console', component: page('api-console') },
{ path: '/auth/:token', component: page('auth') },
{ path: '/miauth/:session', component: page('miauth') },

View file

@ -115,7 +115,7 @@ export const sidebarDef = {
games: {
title: 'games',
icon: faGamepad,
to: '/games',
to: '/games/reversi',
},
scratchpad: {
title: 'scratchpad',

View file

@ -77,7 +77,7 @@ export default defineComponent({
> a {
display: block;
padding: 8px 16px;
color: var(--text);
color: var(--fg);
white-space: nowrap;
text-overflow: ellipsis;
overflow: hidden;

View file

@ -142,51 +142,6 @@ export const eighteightH4: Map = {
]
};
export const eighteightH12: Map = {
name: '8x8 handicap 12',
category: '8x8',
data: [
'bb----bb',
'b------b',
'--------',
'---wb---',
'---bw---',
'--------',
'b------b',
'bb----bb'
]
};
export const eighteightH16: Map = {
name: '8x8 handicap 16',
category: '8x8',
data: [
'bbb---bb',
'b------b',
'-------b',
'---wb---',
'---bw---',
'b-------',
'b------b',
'bb---bbb'
]
};
export const eighteightH20: Map = {
name: '8x8 handicap 20',
category: '8x8',
data: [
'bbb--bbb',
'b------b',
'b------b',
'---wb---',
'---bw---',
'b------b',
'b------b',
'bbb---bb'
]
};
export const eighteightH28: Map = {
name: '8x8 handicap 28',
category: '8x8',

View file

@ -243,20 +243,23 @@ export default class extends Channel {
if (game.isEnded) return;
if ((game.user1Id !== this.user.id) && (game.user2Id !== this.user.id)) return;
const myColor =
((game.user1Id === this.user.id) && game.black == 1) || ((game.user2Id === this.user.id) && game.black == 2)
? true
: false;
const o = new Reversi(game.map, {
isLlotheo: game.isLlotheo,
canPutEverywhere: game.canPutEverywhere,
loopedBoard: game.loopedBoard
});
// 盤面の状態を再生
for (const log of game.logs) {
o.put(log.color, log.pos);
}
const myColor =
((game.user1Id === this.user.id) && game.black == 1) || ((game.user2Id === this.user.id) && game.black == 2)
? true
: false;
if (o.turn !== myColor) return;
if (!o.canPut(myColor, pos)) return;
o.put(myColor, pos);