/** * Identicon generator * https://en.wikipedia.org/wiki/Identicon */ import { WriteStream } from 'node:fs'; import * as p from 'pureimage'; import gen from 'random-seed'; const size = 128; // px const n = 5; // resolution const margin = (size / 4); const colors = [ ['#FF512F', '#DD2476'], ['#FF61D2', '#FE9090'], ['#72FFB6', '#10D164'], ['#FD8451', '#FFBD6F'], ['#305170', '#6DFC6B'], ['#00C0FF', '#4218B8'], ['#009245', '#FCEE21'], ['#0100EC', '#FB36F4'], ['#FDABDD', '#374A5A'], ['#38A2D7', '#561139'], ['#121C84', '#8278DA'], ['#5761B2', '#1FC5A8'], ['#FFDB01', '#0E197D'], ['#FF3E9D', '#0E1F40'], ['#766eff', '#00d4ff'], ['#9bff6e', '#00d4ff'], ['#ff6e94', '#00d4ff'], ['#ffa96e', '#00d4ff'], ['#ffa96e', '#ff009d'], ['#ffdd6e', '#ff009d'], ]; const actualSize = size - (margin * 2); const cellSize = actualSize / n; const sideN = Math.floor(n / 2); /** * Generate buffer of an identicon by seed */ export function genIdenticon(seed: string, stream: WriteStream): Promise { const rand = gen.create(seed); const canvas = p.make(size, size, undefined); const ctx = canvas.getContext('2d'); const bgColors = colors[rand(colors.length)]; const bg = ctx.createLinearGradient(0, 0, size, size); bg.addColorStop(0, bgColors[0]); bg.addColorStop(1, bgColors[1]); ctx.fillStyle = bg; ctx.beginPath(); ctx.fillRect(0, 0, size, size); ctx.fillStyle = '#ffffff'; // side bitmap (filled by false) const side: boolean[][] = new Array(sideN); for (let i = 0; i < side.length; i++) { side[i] = new Array(n).fill(false); } // 1*n (filled by false) const center: boolean[] = new Array(n).fill(false); // eslint:disable-next-line:prefer-for-of for (let x = 0; x < side.length; x++) { for (let y = 0; y < side[x].length; y++) { side[x][y] = rand(3) === 0; } } for (let i = 0; i < center.length; i++) { center[i] = rand(3) === 0; } // Draw for (let x = 0; x < n; x++) { for (let y = 0; y < n; y++) { const isXCenter = x === ((n - 1) / 2); if (isXCenter && !center[y]) continue; const isLeftSide = x < ((n - 1) / 2); if (isLeftSide && !side[x][y]) continue; const isRightSide = x > ((n - 1) / 2); if (isRightSide && !side[sideN - (x - sideN)][y]) continue; const actualX = margin + (cellSize * x); const actualY = margin + (cellSize * y); ctx.beginPath(); ctx.fillRect(actualX, actualY, cellSize, cellSize); } } return p.encodePNGToStream(canvas, stream); }