iceshrimp-legacy/packages/client/src/components/MkRipple.vue
ThatOneCalculator e2ff531172
chore: ⬆️ up prettier, pnpm
2023-07-05 18:28:27 -07:00

137 lines
2.6 KiB
Vue

<template>
<div
class="vswabwbm"
:style="{ zIndex, top: `${y - 64}px`, left: `${x - 64}px` }"
>
<svg
width="128"
height="128"
viewBox="0 0 128 128"
xmlns="http://www.w3.org/2000/svg"
>
<circle fill="none" cx="64" cy="64">
<animate
attributeName="r"
begin="0s"
dur="0.5s"
values="4; 32"
calcMode="spline"
keyTimes="0; 1"
keySplines="0.165, 0.84, 0.44, 1"
repeatCount="1"
/>
<animate
attributeName="stroke-width"
begin="0s"
dur="0.5s"
values="16; 0"
calcMode="spline"
keyTimes="0; 1"
keySplines="0.3, 0.61, 0.355, 1"
repeatCount="1"
/>
</circle>
<g fill="none" fill-rule="evenodd">
<circle
v-for="(particle, i) in particles"
:key="i"
:fill="particle.color"
>
<animate
attributeName="r"
begin="0s"
dur="0.8s"
:values="`${particle.size}; 0`"
calcMode="spline"
keyTimes="0; 1"
keySplines="0.165, 0.84, 0.44, 1"
repeatCount="1"
/>
<animate
attributeName="cx"
begin="0s"
dur="0.8s"
:values="`${particle.xA}; ${particle.xB}`"
calcMode="spline"
keyTimes="0; 1"
keySplines="0.3, 0.61, 0.355, 1"
repeatCount="1"
/>
<animate
attributeName="cy"
begin="0s"
dur="0.8s"
:values="`${particle.yA}; ${particle.yB}`"
calcMode="spline"
keyTimes="0; 1"
keySplines="0.3, 0.61, 0.355, 1"
repeatCount="1"
/>
</circle>
</g>
</svg>
</div>
</template>
<script lang="ts" setup>
import { onMounted } from "vue";
import * as os from "@/os";
const props = withDefaults(
defineProps<{
x: number;
y: number;
particle?: boolean;
}>(),
{
particle: true,
},
);
const emit = defineEmits<{
(ev: "end"): void;
}>();
const particles = [];
const origin = 64;
const colors = ["#eb6f92", "#9ccfd8", "#f6c177"];
const zIndex = os.claimZIndex("high");
if (props.particle) {
for (let i = 0; i < 12; i++) {
const angle = Math.random() * (Math.PI * 2);
const pos = Math.random() * 16;
const velocity = 16 + Math.random() * 48;
particles.push({
size: 4 + Math.random() * 8,
xA: origin + Math.sin(angle) * pos,
yA: origin + Math.cos(angle) * pos,
xB: origin + Math.sin(angle) * (pos + velocity),
yB: origin + Math.cos(angle) * (pos + velocity),
color: colors[Math.floor(Math.random() * colors.length)],
});
}
}
onMounted(() => {
window.setTimeout(() => {
emit("end");
}, 1100);
});
</script>
<style lang="scss" scoped>
.vswabwbm {
pointer-events: none;
position: fixed;
width: 128px;
height: 128px;
> svg {
> circle {
stroke: var(--accent);
}
}
}
</style>