#ifndef CLAYOUT_CLAY_TEXT_H #define CLAYOUT_CLAY_TEXT_H enum clay_text_align_e { CLAY_TEXT_ALIGN_LEFT = 0, CLAY_TEXT_ALIGN_CENTER = 1, CLAY_TEXT_ALIGN_RIGHT = 2, }; enum clay_text_vertical_align_e { CLAY_TEXT_VERTICAL_ALIGN_TOP = 0, CLAY_TEXT_VERTICAL_ALIGN_MIDDLE = 1, CLAY_TEXT_VERTICAL_ALIGN_BOTTOM = 2, }; clay clay_create_text(clay_ctx); void clay_text_register_props(clay_ctx ctx); // todo: should be private #endif //CLAYOUT_CLAY_TEXT_H