// // Created by gwendolyn on 5/4/23. // #include "rule_presets.h" const std::map rule_presets = { {"maze", {.birth = {3}, .survive = {1, 2, 3, 4, 5}, .max_age = nullptr, .starve_delay = 0, .starve_recover = false}}, {"castle", {.birth = {4, 5, 6, 7, 8}, .survive = {2, 3, 4, 5}, .max_age = nullptr, .starve_delay = 0, .starve_recover = false}}, {"conway", {.birth = {3}, .survive = {2, 3}, .max_age = nullptr, .starve_delay = 0, .starve_recover = false}}};