pretty-automata/src/colormaps/colormaps.h

59 lines
1.5 KiB
C++

#ifndef SHADER_AUTOMATON_COLORMAPS_H
#define SHADER_AUTOMATON_COLORMAPS_H
#include "../color.h"
#include <map>
struct ColorMapData {
private:
std::vector<float> data_{};
size_t size_{};
ColorSpace color_space_{};
public:
ColorMapData() : color_space_(ColorSpace::CIELAB) {}
explicit ColorMapData(const std::vector<Color>& colors) {
size_ = colors.size();
data_ = std::vector<float>(size_ * 3);
size_t i = 0;
for (const auto &item : colors) {
data_[i++] = static_cast<float>(item.v1);
data_[i++] = static_cast<float>(item.v2);
data_[i++] = static_cast<float>(item.v3);
}
}
static ColorMapData fromArray(const float *data, size_t num_colors, std::optional<ColorSpace> color_space) {
ColorMapData cmd{};
if (color_space.has_value()) {
cmd.color_space_ = color_space.value();
cmd.data_.assign(data, data + num_colors * 3);
} else {
cmd.data_ = std::vector<float>(num_colors * 3);
for (size_t i = 0; i < num_colors; ++i) {
auto c = Color::from_normalized_rgb(data[i * 3], data[i * 3 + 1], data[i * 3 + 2]);
cmd.data_[i * 3] = static_cast<float>(c.v1);
cmd.data_[i * 3 + 1] = static_cast<float>(c.v2);
cmd.data_[i * 3 + 2] = static_cast<float>(c.v3);
}
}
cmd.size_ = num_colors;
return cmd;
}
public:
[[nodiscard]] size_t size() const {
return size_;
}
[[nodiscard]] const float *data() const {
return data_.data();
}
};
extern const std::map<std::string, ColorMapData> colormaps;
#endif // SHADER_AUTOMATON_COLORMAPS_H